Go from front to 3/4 angle
Posted: Sun Feb 15, 2015 7:15 pm
Hello,
I am new to anime studio but picking up quickly. My question is what would be the most efficient way to have a rigged character body change from a front angle to 3/4 or even to a full side shot. At first i tried smart bone dials, and i have been able to do head turns based on moving vectors, but when i try to make the dial control other bones, i get no results. Are smart bone dials even supposed to move other bones? Or would switch layers be the way to go and i just draw and rig different angles of a character? Any insight would be most appreciated, thanks
I am new to anime studio but picking up quickly. My question is what would be the most efficient way to have a rigged character body change from a front angle to 3/4 or even to a full side shot. At first i tried smart bone dials, and i have been able to do head turns based on moving vectors, but when i try to make the dial control other bones, i get no results. Are smart bone dials even supposed to move other bones? Or would switch layers be the way to go and i just draw and rig different angles of a character? Any insight would be most appreciated, thanks