Quick Smart Bone Question
Posted: Wed Dec 31, 2014 12:35 am
I feel stupid, but I've been struggling to get smart bones to work with my character rig!
If I have every vector layer as a direct child to the main skeleton bone layer of the character, the smart bone does what it's supposed to do, but if the vector layers are nested in group layers, switch layers, or bone layers, I can't get it to work at all!
It seems like I've seen tutorials where people get them to work, but I haven't yet. What am I missing?
Here's a basic example rig.
Skeleton (Bone Layer) -- (smart bones are here)
--Head (Group Layer)
----Pupils
----Hair
----Nose
----Mouth (Switch Layer)
----L Ear
----R Ear
----Face
Any help would be awesome!
Thrashador
If I have every vector layer as a direct child to the main skeleton bone layer of the character, the smart bone does what it's supposed to do, but if the vector layers are nested in group layers, switch layers, or bone layers, I can't get it to work at all!
It seems like I've seen tutorials where people get them to work, but I haven't yet. What am I missing?
Here's a basic example rig.
Skeleton (Bone Layer) -- (smart bones are here)
--Head (Group Layer)
----Pupils
----Hair
----Nose
----Mouth (Switch Layer)
----L Ear
----R Ear
----Face
Any help would be awesome!
Thrashador