Help! Frame 1 Smartbone Glitch.
Posted: Thu Dec 18, 2014 2:57 pm
Hi Guys,
Newbie question here. I have followed tutorials and got basic smartbones working to do a head turn and to make the character blink. It all works fine on frame 0. However, when I go to frame 1, the positions have changed (a key frame is automatically generated when the smartbone dial and action are set up initially), and it all goes glitchy.
The dials dont work as expected, features come off of the face, the blink only works on one eye and distorts the other...
Yet when I go back to frame 0 the smartbone dials work exactly as I set them up.
Any idea what could be going wrong? Many thanks in advance for your help!
Newbie question here. I have followed tutorials and got basic smartbones working to do a head turn and to make the character blink. It all works fine on frame 0. However, when I go to frame 1, the positions have changed (a key frame is automatically generated when the smartbone dial and action are set up initially), and it all goes glitchy.
The dials dont work as expected, features come off of the face, the blink only works on one eye and distorts the other...
Yet when I go back to frame 0 the smartbone dials work exactly as I set them up.
Any idea what could be going wrong? Many thanks in advance for your help!