Importing SVG, scale problems, background color
Posted: Mon Jun 23, 2014 11:17 am
Hi guys!
I'm a new user to Anime Studio, and so far I absolutely love the potantial of the software. With that being said I'm still experiencing quite a number of issues when I can't understand how something works and why does it work/doesn't work that way. Usually I get most of answers just googling my questions, but for some reason with Anime Studio this doesn't work very well.. so here I am to ask for help.
I'm not sure if I need to create 3 different topic for different questions, I'll just ask all at once.
1. Project background color vs Editor background color.
When I changed a project background color in project settings, nothing changed in my workspace. I was a bit surprised, but found out that the background color has changed in my final exported video. But for changing workspace background color I had to go to Editor settings and change color there. Now that color changed my workspace background but had no impact whatsoever on the final animation when exported. I got really lost at this point as I saw no logic under that, but the source of confusion. Still I believe that should be some explanation to that, maybe I'm just missing something.. so it'd be great if somebody had a point on that.
2. Importing SVG. I do all my graphics in Xara Designer software and than export it to work in Anime Studio. For some reason Anime studio can only import my drawing is SVG format (others just turned to be emply when imported). But the thing is that SVG drawings appear in workspace far far far far far huger than they're supposed to be. I need to zoom and zoom and zoom out to see the drawing and than scale scale scale it down. I've checked my SVG files and they seem to be quite correct, without scaling problems, and they also are displayed in browsers with a normal scale. It's only Anime Studio who translates them so strange. What could be the problem here?
3. Scaling. As I was forced to scale all my imported drawings I found out that line widths always stay the same (and for some reason they're imported a bit thinner than it's supposed to be). So I wanted to do a usual trick when you scale down a picture without line's scaling and than scale up with line scaling. So that would make all the lines a bit thicker as they're supposed to be. But I can't find out if I can turn on line scaling... so far is seems I can't. I can do it with layers but that isn't really helpful because after I scaled a layer I can't copy some shapes and past them into a new layer with the same scale - cos somehow it's connected with layer's scalefactor... I hope I didn't make it all sound complex.
Anyway, the question is - how do I scale shapes/objects with line width scaling?
Thanks for the help guys. I'm looking forward to get through those frustrating parts as soon as possible and get used to the product, cos it seems to be really awesome.
I'm a new user to Anime Studio, and so far I absolutely love the potantial of the software. With that being said I'm still experiencing quite a number of issues when I can't understand how something works and why does it work/doesn't work that way. Usually I get most of answers just googling my questions, but for some reason with Anime Studio this doesn't work very well.. so here I am to ask for help.
I'm not sure if I need to create 3 different topic for different questions, I'll just ask all at once.
1. Project background color vs Editor background color.
When I changed a project background color in project settings, nothing changed in my workspace. I was a bit surprised, but found out that the background color has changed in my final exported video. But for changing workspace background color I had to go to Editor settings and change color there. Now that color changed my workspace background but had no impact whatsoever on the final animation when exported. I got really lost at this point as I saw no logic under that, but the source of confusion. Still I believe that should be some explanation to that, maybe I'm just missing something.. so it'd be great if somebody had a point on that.
2. Importing SVG. I do all my graphics in Xara Designer software and than export it to work in Anime Studio. For some reason Anime studio can only import my drawing is SVG format (others just turned to be emply when imported). But the thing is that SVG drawings appear in workspace far far far far far huger than they're supposed to be. I need to zoom and zoom and zoom out to see the drawing and than scale scale scale it down. I've checked my SVG files and they seem to be quite correct, without scaling problems, and they also are displayed in browsers with a normal scale. It's only Anime Studio who translates them so strange. What could be the problem here?
3. Scaling. As I was forced to scale all my imported drawings I found out that line widths always stay the same (and for some reason they're imported a bit thinner than it's supposed to be). So I wanted to do a usual trick when you scale down a picture without line's scaling and than scale up with line scaling. So that would make all the lines a bit thicker as they're supposed to be. But I can't find out if I can turn on line scaling... so far is seems I can't. I can do it with layers but that isn't really helpful because after I scaled a layer I can't copy some shapes and past them into a new layer with the same scale - cos somehow it's connected with layer's scalefactor... I hope I didn't make it all sound complex.
Anyway, the question is - how do I scale shapes/objects with line width scaling?
Thanks for the help guys. I'm looking forward to get through those frustrating parts as soon as possible and get used to the product, cos it seems to be really awesome.