Smart bone layer ordering. Is this possible?
Posted: Sat Jul 27, 2013 9:46 pm
Hello ALL
I've created a smart bone for a body turn. When I turn the body with my smart bone, I need one of the arms of my character to go behind the body.
Is it possible to control layer ordering with a smart bone action in order to do this?
I have it working within the action. But, when I am on the main timeline and I rotate my smart bone for the body turn, its not working. The arm stays in front of the body.
Here is a copy of the file if it helps with an answer.(I have no secrets)
https://www.dropbox.com/s/jkwti6hg4xjzu ... N%202.anme
Thanks for any help.
Hammerjammer
I've created a smart bone for a body turn. When I turn the body with my smart bone, I need one of the arms of my character to go behind the body.
Is it possible to control layer ordering with a smart bone action in order to do this?
I have it working within the action. But, when I am on the main timeline and I rotate my smart bone for the body turn, its not working. The arm stays in front of the body.
Here is a copy of the file if it helps with an answer.(I have no secrets)
https://www.dropbox.com/s/jkwti6hg4xjzu ... N%202.anme
Thanks for any help.
Hammerjammer
