Multiple Blend Morphs
Posted: Tue May 21, 2013 2:36 am
On a Head Layer, I have made multiple actions that appear in the Blend Morph window. Things like eye blink, open mouth, look left, etc. My problem is that they all share the same default. Let's say I have used the controls to open the mouth, and have the eyes look to the left. I would like to have the mouth close (default), and keep the eyes looking to the left (maintain blend morph), but I can't, because the default setting is applied across all morphs on that layer. Do I need to have a separate layer for each action? What is the use of allowing multiple morphs in one layer if they all must default together?