Project WhiteLand: Head Turn with Smart Bones
Posted: Sun Feb 24, 2013 6:27 pm
Now that I've upgraded to ASP9, I can finally make a smoother head rotation for my main character. Here's what I have so far:
Yeah, I had tried doing this with the MorphDials script, but it's really difficult to make a head turn with only one keyframe. The smart bones feature was the answer to my prayers.neeters_guy wrote:Looks good. Although this effect can be done with earlier versions, smart bones makes it easier for sure.