which is the best method to headturn/bodyturn in my case?
Posted: Sun Dec 09, 2012 12:43 pm
just getting started with AS9 and it is also my first step in the animation world.
i created a character and made a screenshot of it and how it´s build up.
now i want to turn him frontal. i already tried to use switch layer and enable interpolate sub-layers but i guess that only works if this are only vector layers without bones. so what would be the best solution, the way i build my character, to make smooth changes between turning his body?
in all the tutorials i find they only use a head and vector layer but they actually never have bones in it. switch inculding bones doesnt change smooth it just jumps from one position to the other.
and sorry for my terrible english ;(

i created a character and made a screenshot of it and how it´s build up.
now i want to turn him frontal. i already tried to use switch layer and enable interpolate sub-layers but i guess that only works if this are only vector layers without bones. so what would be the best solution, the way i build my character, to make smooth changes between turning his body?
in all the tutorials i find they only use a head and vector layer but they actually never have bones in it. switch inculding bones doesnt change smooth it just jumps from one position to the other.
and sorry for my terrible english ;(
