Weird Torso Problem
Posted: Mon Oct 15, 2012 6:41 am
Hey all,
I've got a problem where I try to adjust my character's vector-based torso on Frame 0, and however I adjust it one direction, the points go in the opposite direction afterwards. This topsy-turvy change is then persistent whether I'm in smart bone actions, the mainline, or the manipulate bones tool on Frame 0.
It's only ever happened on this one layer, and I can start over on it if I have to, but I'd still like to know what the heck is wrong with it...
Thanks,
Thrashador
I've got a problem where I try to adjust my character's vector-based torso on Frame 0, and however I adjust it one direction, the points go in the opposite direction afterwards. This topsy-turvy change is then persistent whether I'm in smart bone actions, the mainline, or the manipulate bones tool on Frame 0.
It's only ever happened on this one layer, and I can start over on it if I have to, but I'd still like to know what the heck is wrong with it...
Thanks,
Thrashador