I try to figure out an easy way to rig with smart bones, been watching funk and selgins tutorials and it has been a great inspiration! For me it has taken a lot of time to come so far as this and I will continue refining the rig. This is how it look and works so far.
Comments are much appreciated! [:)]
Re: Rigging with smart bones
Posted: Thu Oct 04, 2012 9:00 am
by Genete
Hi Ulrik!
Very nice and fluid!
I just would make less stiff the lower part of the shirt when the legs are going up. Maybe just a point motion would be enough.
Cheers!
-G
Re: Rigging with smart bones
Posted: Fri Oct 05, 2012 7:52 am
by ulrik
Genete wrote:Hi Ulrik!
Very nice and fluid!
I just would make less stiff the lower part of the shirt when the legs are going up. Maybe just a point motion would be enough.
Cheers!
-G
You're right I will adjust the character with some extra movements to the clothes.
Thank you for the comments it's appreciated!
Re: Rigging with smart bones
Posted: Fri Oct 05, 2012 5:05 pm
by ulrik
A new improved version and some more animation added, it is so much easier with v.9 to animate a smart bone character and to keep track on all keyframes, I love the colored keyframes option!!
Re: Rigging with smart bones
Posted: Sat Oct 06, 2012 10:56 pm
by Genete
Wow ulrik!
That boy has flexibility! And defeats the gravity laws too!!
Good animation!
-G
Re: Rigging with smart bones
Posted: Sat Oct 06, 2012 11:21 pm
by ulrik
Genete wrote:Wow ulrik!
That boy has flexibility! And defeats the gravity laws too!!
Good animation!
-G
Well, he has been in a gymnastics training camp now since as9 came out.