Frame 0
Posted: Thu Sep 13, 2012 1:04 am
When using the sequencer, frame 0 moves away from frame 0.
This can lead to big problems with a project. It would probably be better if frame 0 wouldn't be a frame in the timeline at all, it doesn't really serve a purpose to have it have an actual place in time.
For example: If you have a pose on frame 8, and you use the sequencer to move your entire character-animation 8 frames back in time. Suddenly your pose is on frame 0, which is supposed to be a neutral rigging state or 'design mode'. And voila, you can't edit the rig anymore, because 'design mode' is now on frame -8.
This can lead to big problems with a project. It would probably be better if frame 0 wouldn't be a frame in the timeline at all, it doesn't really serve a purpose to have it have an actual place in time.
For example: If you have a pose on frame 8, and you use the sequencer to move your entire character-animation 8 frames back in time. Suddenly your pose is on frame 0, which is supposed to be a neutral rigging state or 'design mode'. And voila, you can't edit the rig anymore, because 'design mode' is now on frame -8.