Kurmi - smart bone tips and more
Posted: Fri Sep 07, 2012 3:39 pm
I was looking back at the lipsync from yesterday and saw some missing poses.
This video shows how you can use standard actions to recall pre-configured smart bone rotation actions to create multi frame phenomes that you can then recall with papagayo dat files (if you so wish)... I also briefly go over the masking set up for creating the mouth and eyes on Kurmi's rig.
version 1 (before new additions)
and the new additions/mini-tutorial
http://www.youtube.com/watch?v=
This video shows how you can use standard actions to recall pre-configured smart bone rotation actions to create multi frame phenomes that you can then recall with papagayo dat files (if you so wish)... I also briefly go over the masking set up for creating the mouth and eyes on Kurmi's rig.
version 1 (before new additions)
and the new additions/mini-tutorial
http://www.youtube.com/watch?v=