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how to deal with textures effeciently in AS ?
Posted: Thu Sep 06, 2012 5:41 am
by ahzra
is there any way or solution to deal with textures when rigging with bones in anime studio without using any other program ?... i try to enhance the rigging but it reach some point and deforms ...if someone could help i would be grateful
Re: how to deal with textures effeciently in AS ?
Posted: Thu Sep 06, 2012 2:10 pm
by neeters_guy
Not sure if this will help, but check this out:
Please help
Re: how to deal with textures effeciently in AS ?
Posted: Thu Sep 06, 2012 11:04 pm
by ahzra
neeters_guy wrote:Not sure if this will help, but check this out:
Please help
thanks neeters but i use bind to points method in my work , bone influence also make some distort, and if i cut the part into small parts it gives weired look..but thanks at all for reply
Re: how to deal with textures effeciently in AS ?
Posted: Mon Oct 01, 2012 12:02 am
by ahzra
boylovel wrote:I think it’s very interesting,thanks for sharing.
you are welcome boylove , i really wish someday smithmicro can solve this