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Duplicating clones
Posted: Thu Aug 30, 2012 5:23 pm
by Idk Probly
i stumbled across this as i was working on a project, i made a duplicate of an image that i was controlling with bones and the duplicate did everything that the original did, mimiced every movement. Now i can't remember how i did it. Do i need to complete all the animation and then make the duplicate afterwards? Thanks.
Re: Duplicating clones
Posted: Thu Aug 30, 2012 10:41 pm
by funksmaname
if you duplicate a layer that's already animated, the animation is also duplicated. This isn't the case if you duplicate without any keyframes obviously as even after duplication the two copies become independant entities.
There are a couple of scripts around that let you create layer duplicates that will mimic the movement 'live' from a parent layer - for point animation at least, it's called meshinstance.