One item in folder affected differently by depth of field
Posted: Mon Mar 12, 2012 9:20 am
I have a figure on '0' on the Z axle. I have depth of field enabled in the project settings. The figure is sharp, the background (which is on -0.2 and more) has a blur, as it should be. But when I use camera movement (right/left/zoom), the head of the figure, which is in a folder, is blurred, even though the body, arms, hands and feet aren't. Those are also in a folder, but are sharp all the time. There is no blur set up for this head. When I open the folder prefs and tick 'immune depth of field' it doesn't make a difference. It still is blurry until the camera comes almost to a halt. I checked with the orbit tool and the camera keeps always the same distance, only goes from left to right and stops in front of the figure. I can imagine that if the camera is very left from the figure, that it would blur, but it is inconsistent. The rest of the figure is always sharp.
I had it before with another creation. There it was just the hand of the figure. It was also not something I enabled, and there I didn't even have a camera movement. Does anyone know what is going on?
I had it before with another creation. There it was just the hand of the figure. It was also not something I enabled, and there I didn't even have a camera movement. Does anyone know what is going on?