360 Head turns ?
Posted: Tue Jan 24, 2012 7:40 pm
So, I want to progress my animation skills and take things to the next level. I want my character heads to be able to do 360 turns. As Far as Layers go, could anyone tell me the best way to set up the face by layer.
- Eyes
- nose
- Mouth
- Face
- ect....
Is it better to start from front view and then make 3/4 and side views ? What is the best technique ? Masking, Blend Morph ? ect....
If someone could help me out this would really save me a lot of time for the next job I have.. Any input or suggestion as to where to start would be very appreciated as well =)
Hope everyone had a good weekend !
* Scott
- Eyes
- nose
- Mouth
- Face
- ect....
Is it better to start from front view and then make 3/4 and side views ? What is the best technique ? Masking, Blend Morph ? ect....
If someone could help me out this would really save me a lot of time for the next job I have.. Any input or suggestion as to where to start would be very appreciated as well =)
Hope everyone had a good weekend !
* Scott