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Export Camera Information into After Effects
Posted: Tue Jul 26, 2005 3:02 am
by Whyman
Hello LM,
One feature that would greatly enhance this already great creative
tool is the ability to export a project file usable within After Effects.
Similar in the way Cinema 4D exports the data. When you export
from Cinema 4D it saves out a .aep file that retains lighting and
camera coordiantes (including keyframes).
Thanks for your consideration.
Posted: Tue Jul 26, 2005 7:16 am
by 7feet
I wrote a script that would export camera data from Moho, that you could then import into Maya, Xsi or 3DSmax. That in this thread:
http://www.lostmarble.com/forum/viewtopic.php?t=589
Don't have anything to go direct to AE, but you can import the data into Maya, dump it right back out as a Maya project file with just the camera data, and import that into AE. I don't use AE very much, and haven't really looked into how make a direct importer, but the camera data is in a pretty generic text based format, so if you had the specs it probably wouldn't be that hard. A little roundabout, but it works.
<EDIT> Doing a wee bit of research. As I think about it, if you could post an example of how AE's text representation for camera data looks and I should be able to whip up a copy of the script to export in that format. Then you'd just have to paste in the keyframe data.
Posted: Tue Jul 26, 2005 7:02 pm
by Whyman
Thanks 7feet for your reply.
I'm not sure how to obtain the text information on the .AEP file. I might
be able to obtain it from the file converted from Cinema 4D. As far as I
know Cinema 4D has the best integration with After effects than any other
suite. Therefore it's export file would seem like the best template to pull
from. Hopefully I can come up with something. In the meantime
I must get back to my boradcast graphic duties.
Thanks again!!!!
Posted: Tue Jul 26, 2005 10:40 pm
by kdiddy13
I haven't tried it yet, but AE can work with Maya's camera. That is, if you can write out a Maya camera, AE should be able to use it.
So basically, 7feet's awesome script should work.
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Expert insurance
Posted: Wed Jul 27, 2005 2:26 am
by Whyman
Does the script work only if you have Maya? Unfortunately I don't own Maya.