Question on groups and bones.
Posted: Mon Jul 18, 2005 2:51 am
I just ran into this problem while building a character. Am I correct in assuming that, if you put a group layer inside a bone layer, the bones inside the bone layer will not deform the sub-layers within the group layer, but will only move the entire group layer as a single entity? My character has eyes that are inside a mask layer (so he can open and close his eyelids). I tried to use two bones to bend the head slightly as it moves, but no dice. Only the root bone affects the head.
If this is how it works right now, I think it would be a nice feature (if possible) if group layers could be affected by bones. If I'm missing something, please let me know.
If this is how it works right now, I think it would be a nice feature (if possible) if group layers could be affected by bones. If I'm missing something, please let me know.