Page 1 of 1
Animation run cycle
Posted: Sun Nov 27, 2011 7:07 pm
by kellz5460
http://youtu.be/AOT1O12Q2ek
kinda tough to picture without the scrolling bkgrnd but meh

Posted: Sun Nov 27, 2011 9:04 pm
by neeters_guy
As usual, your character design is great. For the run cycle, there should be some up and down motion on her head and torso to suggest weight. (Consult Animator's Survival Kit for a thorough discussion.)
Posted: Sun Nov 27, 2011 9:57 pm
by funksmaname
actually, the hair is a good guide to the up/down that's missing - the head should go down when it flaps open and up when it closes...
I think there's something not quite right with the perspective of the legs though - they are quite straight which makes it look like she has no torso and the knees don't look like they're bending... i think they also look like they are moving outwards away from the pelvis and away from eachother at the far pose which doesn't feel natural to me.

Posted: Sun Nov 27, 2011 10:01 pm
by GCharb
I have seen similar type of animation on anime, like Naruto.
But I agree that some up and downs would add to it, also agree about the leg, but I like the character.
Posted: Mon Nov 28, 2011 9:57 am
by uddhava
Nice character, thanks for posting. Will you improve and repost? Love to see her with a background!
udd
Posted: Mon Nov 28, 2011 10:35 pm
by funksmaname
Having looked at this again - I think it might also make sense to counter-tilt the shoulders with the legs... don't be disheartened

it's just hard to notice all these things until later in the process