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How to animate a spine so it can move without stretching?

Posted: Tue Nov 15, 2011 5:03 am
by Quatto:)
I would like to make a lateral view of a spine and animate it without the vertebra stretching and warping. I would like the vertebral discs to be able to squash and bulge(this part I think I can do with my understanding with bones).
But when I try to move the vertebra they warp and stretch. Is there a technique or a setting I haven't figured out yet that could help?
Thanks in advance :D
PS - this is my first post, what is a poll option?

Posted: Tue Nov 15, 2011 9:11 am
by slowtiger
Depending on how realistic the result needs to be, you'll need as many bones as vertebrae. Use a mixture of flexible and region binding. With the region binding tool, select all points of 1 vertebrae and bind it to 1 bone. This will make it act totally rigid.

Thank you!

Posted: Tue Nov 15, 2011 9:36 pm
by Quatto:)
Thank You!
I will try it tonight as soon as I get home!
I think I know exactly what you are talking about. Much gratitude:)

Posted: Wed Nov 16, 2011 6:52 am
by Quatto:)
It is working beautifully. Thank you again SlowTiger. I love this program and this forum:)