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Line Width Problem

Posted: Thu Oct 27, 2011 12:10 am
by jjwinks
Hey all,

So here's my latest problem...

While there is no animation on the layer, the line width is constantly changing in the switch layer entitled "squished" .

Here's the file. I've removed everything but the face and eyebrows.
http://www.mediafire.com/file/7x6skarqq ... brows.anme

Can anyone see what I did to mess this up?

Thanks,

Jared

Posted: Thu Oct 27, 2011 12:17 am
by GCharb
To be honest I see no such variations on my side.

Have You tried restarting your system and open the file again?

Posted: Thu Oct 27, 2011 12:22 am
by jjwinks
GCharb wrote:To be honest I see no such variations on my side.

Have You tried restarting your system and open the file again?
Yeah, I still get the problem.

If you click on squished on frame 0, it has some thickness. around frame 432 is the first time I use it.... at that point the thickness has gone down visually to barely anything.

Not doing the same thing for you, huh?

Posted: Thu Oct 27, 2011 12:54 am
by funksmaname
tick scale compensation on the squished layer - somehow you managed to untick it (it's off on happy eyebrows too)
In the properties for the layer.

In other news, i think you might be over complicating your life with all these switch layers - you can just flip the head instead of having a flipped copy to switch between - it means any changes in one have to be copied to the other etc.

In fact I wouldn't put all these eyebrows in switches either... personally I would use actions, or just manually edit them (bone them for up/down/rotation, and just edit the points when you need to) - I think trying to plan for every possible facial expression is probably a waste of time imho.

Posted: Thu Oct 27, 2011 1:13 am
by jjwinks
funksmaname wrote:tick scale compensation on the squished layer - somehow you managed to untick it (it's off on happy eyebrows too)
In the properties for the layer.

In other news, i think you might be over complicating your life with all these switch layers - you can just flip the head instead of having a flipped copy to switch between - it means any changes in one have to be copied to the other etc.

In fact I wouldn't put all these eyebrows in switches either... personally I would use actions, or just manually edit them (bone them for up/down/rotation, and just edit the points when you need to) - I think trying to plan for every possible facial expression is probably a waste of time imho.
Thanks! I knew I had to have done something...

Thank you for your suggestions too. I've never used actions, though I watched a tutorial on them months ago. I'll brush up and take a shot!

Best,

Jared

Posted: Thu Oct 27, 2011 3:00 am
by GCharb
My bad, hadn't noticed, and funksmaname is right about scale compensation being off.

Posted: Thu Oct 27, 2011 5:44 am
by funksmaname
You wouldn't have seen it unless you went to frame 432 :) That was a key piece of information in finding the problem...