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Jelly/Jello effect

Posted: Sat Sep 10, 2011 12:58 am
by Leevil
Anyone care to share tips on how to make my character, who happens to be a big bouncing ball thing, move like jelly/o? A fluid constant movement that reacts to it's environment maybe? But more importantly to limb movements. Like an elastic effect might be a more accurate description. I've tried doing it manually but I fear it would be inconsistent in longer, more complex scenes.

Thank you.

Posted: Sat Sep 10, 2011 1:20 am
by jonbo
I think maybe check out bone dynamics and the wavy script. Also check out Selgin's follow path as a pseudo bone tech.

viewtopic.php?t=17713

Posted: Sat Sep 10, 2011 1:23 am
by Leevil
Very kind of you sir, I shall check it out forthwith!

Posted: Sat Sep 10, 2011 2:11 am
by Leevil
The wavy script seems to work well. Thanks again.