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White edges after rendering

Posted: Tue Aug 23, 2011 3:35 pm
by cucumihai
I always have problems with this one and it's kind of a pain in the back.
Round edges appear around my character and it doesn't matter which resolution i use, they always appear.
Do you have any ideas how to fix this?
Thanks.
Image

Posted: Tue Aug 23, 2011 3:37 pm
by GCharb
Have you checked if your fill has a white fill underneath, often happens with the auto-fill on.

To check this, use the select shape tool to select your fill then press delete on your keyboard and see if there is a white fill left on your shape.

If so, delete the white fill then apply a new one to your shape!

Posted: Tue Aug 23, 2011 3:47 pm
by cucumihai
It wasn't a white fill, it was a brown one for some strage reason.
Thank you very much GCharb.

Posted: Tue Aug 23, 2011 4:07 pm
by GCharb
You are quite welcome!

Posted: Tue Aug 23, 2011 10:20 pm
by funksmaname
double fills cause this white at the edges regardless of their own colour - must be an overlapping antialiasing issue or something...

...don't tell me - you used the fill bucket?

Posted: Tue Aug 23, 2011 10:38 pm
by GCharb
LOL, funks, the fill bucket is not the prime evil of all that is wrong in Anime Studio! :)

Posted: Tue Aug 23, 2011 10:57 pm
by cucumihai
I actually never used fill bucket, only select shape tool.
The problem was that behind the last color was another, now that doesn't need to be white to show the white border, in my case it was brown.
I also thought it has to do something with antialiasing but that wasn't the case.

Posted: Tue Aug 23, 2011 11:06 pm
by sbtamu
I can count on one hand how many times I used the fill tool. Not that it is bad or good, I just never used it when I learned the software. I am a HUGE eye dropper fan though.

Posted: Tue Aug 23, 2011 11:53 pm
by GCharb
cucumihai wrote:I actually never used fill bucket, only select shape tool.
The problem was that behind the last color was another, now that doesn't need to be white to show the white border, in my case it was brown.
I also thought it has to do something with antialiasing but that wasn't the case.
Yeah, it is only the anti aliasing outline that shows. I mentioned white because peoples usually fill in the defaul white then add another color on top.

Posted: Mon Aug 29, 2011 3:29 pm
by 3deeguy
Just a question: Could it be corrected by changing the blending mode?

Posted: Mon Aug 29, 2011 3:57 pm
by cucumihai
I just did some tests and it didn't work.
I had to remove the color behind the last one.

Posted: Mon Aug 29, 2011 4:21 pm
by 3deeguy
Why not upload the file? I'm sure some of us would be willing to do some tests.

Posted: Mon Aug 29, 2011 4:46 pm
by cucumihai
Because i can't, the animation i'm working on it's not for me and i cannot give away any files. Sorry

Posted: Tue Aug 30, 2011 5:23 pm
by cucumihai
Ok, here is a sample http://www.megaupload.com/?d=ZQ31EWH7
I just notice that if i make the shape big, the white border disappear but if i make it small it really shows up.

Posted: Tue Aug 30, 2011 5:34 pm
by GCharb
45 seconds wait? Common, use http://www.mediafire.com! ;)

I see yu still have double fills on those!