Having Trouble with Point Motion
Posted: Tue Aug 09, 2011 12:07 am
So after doing a few tutorials and reading through the manual, I decided to test out a simple animation. I only have one vector layer within a bone layer. After doing a bit of animating, I decided I wanted to go back and pretty up my object by moving a few of the points around at frame 0. But after pressing play, the points moved back to their original places. I noticed that if I deleted the point motion in my animation, the points I changed at frame 0 would be applied through the whole animation, like I wanted, but I didn't want to delete any animation. So, instead, when I wanted to change a point at frame 0, I clicked Reset with the Translate tool active at nearly every point motion keyframe in order to keep the point from going back to its original position.
Is there a way to change a point at frame 0, so that it applies to later frames unless changed manually, without going to each keyframe and hitting Reset?
(Hopefully, you can understand what I mean--it was a bit difficult to describe.)
Is there a way to change a point at frame 0, so that it applies to later frames unless changed manually, without going to each keyframe and hitting Reset?
(Hopefully, you can understand what I mean--it was a bit difficult to describe.)