Reference object for scale
Posted: Sun Jul 17, 2011 3:43 pm
I built a lot of little fat arrows and used them in many layers. Turns out the they all are looking too fat and distract from the actual body of the object I'm trying build.
I'd like to know:
• Is there a way to select objects and scale them all together? with an anchor point centered in each one. ( I'm not hopeful.)
• For the future, is there a way to reference a central object so that I could use its reference? Meaning that if it changed the central object, it's representation would change everywhere? (I'm working to scale so the arrows are the same absolute dimentions everywhere meaning that they can all scale around central anchor points and still look good.)
I'd like to know:
• Is there a way to select objects and scale them all together? with an anchor point centered in each one. ( I'm not hopeful.)
• For the future, is there a way to reference a central object so that I could use its reference? Meaning that if it changed the central object, it's representation would change everywhere? (I'm working to scale so the arrows are the same absolute dimentions everywhere meaning that they can all scale around central anchor points and still look good.)