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Angle, position and control bone

Posted: Fri Jun 24, 2005 10:01 am
by elbramtsol
I want that the angle, position and control bone can interact between layers (the children layers?). That way I can subdivide the character, put the bones in any 3d rotation that I want and create a “Main skeleton” that can control all bones.

Posted: Sat Jun 25, 2005 11:25 pm
by elbramtsol
An example...
-=Control Bones=-

Posted: Sun Aug 21, 2005 5:21 pm
by mr. blaaa
hmmm. i think this will need some time to do...

Posted: Sun Aug 21, 2005 5:51 pm
by Rai López
...Well, I've been asking for this since I knew Moho (I call it "Layer Compatibility") and hope that we can see it some(Soon)day... (I hope) :roll: