Can I Bind The Points of an Object in a Switch Layer
Posted: Sun May 29, 2011 3:48 pm
- I have a switch layer with a shoe in 3 different positions.
- I would like to use 2 bones and binding points to flex the shoe for a walk cycle.
- the Bones disappear when the shoe w/in the Switch Layer is selected.
Can I bind the points of an object that is inside a switch layer to different bones or is layer binding to one bone the only option?
Or am I overlooking a more practical solution?
- I would like to use 2 bones and binding points to flex the shoe for a walk cycle.
- the Bones disappear when the shoe w/in the Switch Layer is selected.
Can I bind the points of an object that is inside a switch layer to different bones or is layer binding to one bone the only option?
Or am I overlooking a more practical solution?