noob question
Posted: Wed May 11, 2011 9:23 pm
This is something I've done more than once and don't have a good solution to the problem.
When I'm creating a character from scratch and NOT tracing from an image, I tend to make the character too big. Starting with the head and on down until at least the lower body and legs are outside the workspace.
I suppose the right thing to do is scale each layer one by one, but I've also put everything under a group layer and scaled the whole thing down together. While this is quicker I'm wondering if it will cause problems down the road that I'm not aware of.
When I'm creating a character from scratch and NOT tracing from an image, I tend to make the character too big. Starting with the head and on down until at least the lower body and legs are outside the workspace.
I suppose the right thing to do is scale each layer one by one, but I've also put everything under a group layer and scaled the whole thing down together. While this is quicker I'm wondering if it will cause problems down the road that I'm not aware of.