Ideas to IMPROBE the Animating Workflow in Moho
Posted: Wed Jun 15, 2005 6:01 pm
...I've been animating something (yes, Toontoonz...) and, working with points, is difficult to know which Selected Keyframes (those of "Selected Point Motion/Curvature" red channel) correspond to certain points, in example, you must select certain point (or points) to know if that point has his own keyframe in the Timeline, this is tedious and unpractice (I think), and I'm wondering if don't could be done in the other way... I mean, doing double click (i.e.) in the certain point Keyframe (in Point Motion/Curvature blue Channel) and with this can select automatically, in Editing View, all that points that are affected by this exacts sub-keys... I think that this is a good idea (
) and would like to know oppinions, I think that this could be very usefull working with shapes and bones too, but well, bones & shapes only can be selected one at a time...
(I hope that this change some day too) ...Well, that's all! THANKS for read me & BYE...

