Page 1 of 1

Animate this LightPath?

Posted: Tue Apr 12, 2011 10:56 pm
by Memnarch
Hi,
Currently iam trying to recreate a small animation Sequence from FateStayNight.

Whenever the main Char says "TraceOn", you see a small animation of a microchip lighntning up.

Endresult should be this:

Image

And i created this small test:
http://www.youtube.com/watch?v=DneM6trjJyw

As you can see, in the finalimage: Line should change in thickness. Ok. Normally i would go for shapes to get those hardedges and those streams of the first picture. For my Testanimation i used lines only and animated with StrokeExposure.

Working fine for this simpel test. But(ofcourse) wont work for shapes. Read something about masks here. Currently trying to get into this stuff.

Maybe anybody some more ideas about this?

Greets
Memnarch

Posted: Wed Apr 13, 2011 10:12 am
by slowtiger
Although I'm not quite sure which effect you want, from your description, using masks in this context would work like this:

- group/bone layer, hide all
- - some layer with the lighted path, mask this
- - vector layer, add to mask but keep invisible
- bg layer

You just animate the mask layer, as a whole or with point animation. Bear in mind that you can duplicate and stack layers, and play around with blur and transfer settings, in order to create glow effects.

Posted: Wed Apr 13, 2011 10:06 pm
by Memnarch
@Slowtiger: Thanks, i'll try this.

PS: Thought that my YT video shows the way i want to animate those lines as more complex shapes instead with simple line(yt video).

I'll go with the mask and write if i sucess, or if i fail XD###Greets
Memnarch

Posted: Wed Apr 13, 2011 10:13 pm
by Víctor Paredes
It can be done with stroke exposure tool too.

Posted: Thu Apr 14, 2011 8:19 pm
by Memnarch
@selgin: HOW do i animate a whole shape by stroke exposure? As far as i can see, it only affects the shape's outline o.O


Greets
Memnarch

Posted: Thu Apr 14, 2011 8:23 pm
by Víctor Paredes
Memnarch wrote:@selgin: HOW do i animate a whole shape by stroke exposure? As far as i can see, it only affects the shape's outline o.O
Why do you need more than just a stroke? (I'm thinking in your example)

Anyway, you can use the stroke exposure as a mask, maybe that makes things easier too.

Posted: Fri Apr 15, 2011 9:24 pm
by Memnarch
Anyway, you can use the stroke exposure as a mask, maybe that makes things easier too.
Ah..ofcourse. HAvtn thought about this possibility. Yes that simplifies alot for me :).

And i need more than lines because if you watch at the picture at the top of the original. You see that the pathes are no simple lines but shapes.

Thank you, now i'll try to get it that way to work. lets see what it looks like at the end :)

Greets
Memnarch