Animate this LightPath?
Posted: Tue Apr 12, 2011 10:56 pm
Hi,
Currently iam trying to recreate a small animation Sequence from FateStayNight.
Whenever the main Char says "TraceOn", you see a small animation of a microchip lighntning up.
Endresult should be this:

And i created this small test:
http://www.youtube.com/watch?v=DneM6trjJyw
As you can see, in the finalimage: Line should change in thickness. Ok. Normally i would go for shapes to get those hardedges and those streams of the first picture. For my Testanimation i used lines only and animated with StrokeExposure.
Working fine for this simpel test. But(ofcourse) wont work for shapes. Read something about masks here. Currently trying to get into this stuff.
Maybe anybody some more ideas about this?
Greets
Memnarch
Currently iam trying to recreate a small animation Sequence from FateStayNight.
Whenever the main Char says "TraceOn", you see a small animation of a microchip lighntning up.
Endresult should be this:

And i created this small test:
http://www.youtube.com/watch?v=DneM6trjJyw
As you can see, in the finalimage: Line should change in thickness. Ok. Normally i would go for shapes to get those hardedges and those streams of the first picture. For my Testanimation i used lines only and animated with StrokeExposure.
Working fine for this simpel test. But(ofcourse) wont work for shapes. Read something about masks here. Currently trying to get into this stuff.
Maybe anybody some more ideas about this?
Greets
Memnarch