"Baldy" Tests (TVPaint and Anime Studio hybrid)
Posted: Sat Jan 22, 2011 9:54 pm
So I was thinking today about how much I hate not being able to turn my characters smoothly in 3D space... however, I have now found a solution that works incredibly well:
http://www.youtube.com/watch?v=wBMQgoWq7Z0
How I did it:
I drew all of the rough animation out straight into TVPaint (see video). I drew out all of my major key poses and breakdowns so all that I had left was straight inbetweens.
Then I imported that video into Anime studio and fitted the model over my animation leaving Anime Studio to fill in the rest of the inbetweens.
Yeah, after this I'm not going back to bone animation in a hurry. I'll finish off the projects I have left that use bones but after that... no more bones. I definitely want that "full animation" look from now on instead of cutouts.
http://www.youtube.com/watch?v=wBMQgoWq7Z0
How I did it:
I drew all of the rough animation out straight into TVPaint (see video). I drew out all of my major key poses and breakdowns so all that I had left was straight inbetweens.
Then I imported that video into Anime studio and fitted the model over my animation leaving Anime Studio to fill in the rest of the inbetweens.
Yeah, after this I'm not going back to bone animation in a hurry. I'll finish off the projects I have left that use bones but after that... no more bones. I definitely want that "full animation" look from now on instead of cutouts.