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debugging a lua script

Posted: Thu Sep 23, 2010 8:19 pm
by 1wretch
Is it possible to launch a lua script debugger from Anime Studio Pro 7 so that invoking a script brings up the debugger for that script? IF not, is there another way to debug lua scripts in a "live" Anime environment with access to all the animation objects (import an Anime file into the lua debugger?)