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How to adapt a script for Anime Studio 7 (solved)

Posted: Thu Sep 23, 2010 2:32 am
by super8mm
Fazek's Translate points bones tool

Work perfectly in 6 but in 7 I get many error messages such as:

attempt to index global FA_SharedUtils' (a nil value)
attempt to index field autoWeldCheck' (a nil value)

Is it just syntax or a simple modification or is it unusable in 7?

[edit]
Turns out I was missing the utility files. :oops: :roll:

Re: How to adapt a script for Anime Studio 7

Posted: Thu Sep 23, 2010 3:16 pm
by Peteroid
super8mm wrote:Fazek's Translate points bones tool

Work perfectly in 6 but in 7 I get many error messages such as:

attempt to index global FA_SharedUtils' (a nil value)
attempt to index field autoWeldCheck' (a nil value)

Is it just syntax or a simple modification or is it unusable in 7?
It is syntax. The way AS5 and AS7 set up controls is done with the same call, but each uses a different syntax.

The fix is not hard, but it means you can't have one version that works in both AS5 and AS7.

I have no experience with AS6, so do not know how it fits into this (might have its own format, might be the same as either AS5 or AS7)...

Posted: Mon Oct 18, 2010 6:46 am
by chucky
Looks like a huge job to search and destroy all those script Syntax changes.
Maybe a translator script could reinterpret .

Does Google translate speak lua? :P