rotating bones around x and y axis?
Posted: Fri Sep 03, 2010 6:33 pm
hi,
i'm trying to put a small sword fight scene together in which you see two characters from the side view (consist of bitmap images put together, fully rigged).
the problem i have is if i make the characters attack it looks like they are just striking up and down with their swords. so i have to find a way to turn at least their forearms slightly to the back or the front to create the effect that they are actually swinging their sword.
i can create this effect roughly by skaling the bones over time but it looks a little weird.
is there a way to rotate the arms in such a way (around x and y axis)?
thanks for your help!
i'm trying to put a small sword fight scene together in which you see two characters from the side view (consist of bitmap images put together, fully rigged).
the problem i have is if i make the characters attack it looks like they are just striking up and down with their swords. so i have to find a way to turn at least their forearms slightly to the back or the front to create the effect that they are actually swinging their sword.
i can create this effect roughly by skaling the bones over time but it looks a little weird.
is there a way to rotate the arms in such a way (around x and y axis)?
thanks for your help!