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Having some fill issues

Posted: Sat Aug 14, 2010 6:00 am
by WorkingMan
I can't seem to get just a certain area to fill properly. I'll try to fill a section of his hat here, and his whole head gets the end result. I've tried it on other parts of his head, and I get the same thing. I looked in the manual, and made sure that he was completely on-screen, inside the camera, but I still get this same effect.

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Posted: Sat Aug 14, 2010 1:42 pm
by jahnocli
You get this when one point (node) is directly above another. There are probably other reasons, but that's the problem I usually have. You just have to go in to the vector drawing and move every point, to see if there's another one lurking underneath. Very occasionally, you just have to re-draw it...

Posted: Sat Aug 14, 2010 1:50 pm
by WorkingMan
jahnocli wrote:You get this when one point (node) is directly above another. There are probably other reasons, but that's the problem I usually have. You just have to go in to the vector drawing and move every point, to see if there's another one lurking underneath. Very occasionally, you just have to re-draw it...
Okay, thanks.

Posted: Sat Aug 14, 2010 2:36 pm
by WorkingMan
jahnocli wrote:You get this when one point (node) is directly above another. There are probably other reasons, but that's the problem I usually have. You just have to go in to the vector drawing and move every point, to see if there's another one lurking underneath. Very occasionally, you just have to re-draw it...
Could two points anywhere on the layer overlapping cause it, or would it just be in the section I'm trying to fill?

Posted: Sat Aug 14, 2010 8:16 pm
by jahnocli
This just relates to the area you are trying to fill. You also sometimes get this effect when you are exporting to swf format. It can look OK in AS preview, then when you export the animation you get an effect like yours. It's really annoying.