Quite a bit of Questions
Posted: Sat Aug 07, 2010 7:34 pm
Hello Anime Studio Forum. I have a few questions pertaining to Anime Studio, and I had gone through the Forums many a time just to get stuck. I have done the Getting Started Tutorial, and a few others online, but I've still come across these problems:
I only got two without you. I wanted to do it with you to ensure that the questions got on paper and you wouldn't forget anything important. I'm going to bug you about this tomorrow, so I apologize in advance if it gets annoying.
1. 1. How do you import audio and in what format?
2. 2. In what formats can you export a video scene?
3. When I add a bone structure to my imported characters, on occasion the bodies themselves won’t move unless certain layers are in certain places. How do I fix this? Is there an order to the way the layers should be structured etc?
4. When I get the bone structure to work for one of my imported characters, their bodies twist and distort when I move a bone instead of just moving. I understand that’s part of the “warp around bone” feature, but is there a way to make it look nicer, like the opening example (Liz or whatever)?
5. How do I get mouths and eyes to move accordingly? Is it a layering system?
6. When I make an animation, the characters move as they should, but if I continue and make more keyframes, my characters try to complete that keyframe from the start of the animation and not when I want them too (poor wording…)
7. I had supposed that in 0 of the timeline was where you added bones, but sometimes I do that and they don’t work.
Now clearly I have a lot of questions, so if anyone knows the answer to any of these, if they could please tell me. Thanks
I only got two without you. I wanted to do it with you to ensure that the questions got on paper and you wouldn't forget anything important. I'm going to bug you about this tomorrow, so I apologize in advance if it gets annoying.
1. 1. How do you import audio and in what format?
2. 2. In what formats can you export a video scene?
3. When I add a bone structure to my imported characters, on occasion the bodies themselves won’t move unless certain layers are in certain places. How do I fix this? Is there an order to the way the layers should be structured etc?
4. When I get the bone structure to work for one of my imported characters, their bodies twist and distort when I move a bone instead of just moving. I understand that’s part of the “warp around bone” feature, but is there a way to make it look nicer, like the opening example (Liz or whatever)?
5. How do I get mouths and eyes to move accordingly? Is it a layering system?
6. When I make an animation, the characters move as they should, but if I continue and make more keyframes, my characters try to complete that keyframe from the start of the animation and not when I want them too (poor wording…)
7. I had supposed that in 0 of the timeline was where you added bones, but sometimes I do that and they don’t work.
Now clearly I have a lot of questions, so if anyone knows the answer to any of these, if they could please tell me. Thanks