Well, after almost one year I think I can explain me better (or not...) Well, SORRY, emmm... but I think this would be SO interesting that I can't believe have had no replys along all this time

, but well... now, with the
INCREDIBLE improvement of quality render and the new Line Width prominence (in the past I practically renunced to it...) this issue comeback to mi mind, yes

...The thing is that is cristal clear that not always you can have all points in your line to make it as expresive as you wish and maintain the movement effect that you want, O.K.? Even it's still more clear that if you can use the less points as possible you obtain (generally) better movement results, so... well, there is a
little incompativility here that could be (in my opinion) easily resolved with the adition of this (greyed?) TOTALY free point state or something similar, basically the idea is have a Line Width control where you want without the movement/form inconvenients of add a new point there, so the new points would let you control line aspect while their movement would be calculated automatically in consonance of the distance of the two "real" points that conform the segment line where they are placed, with this (and still more combinated with Brushes

) we could simulate more natural lines and styles, and maybe more complex shapes construction with the minimun of points, for an unlimited combination/compatibility of the two more important aspects of the program visual aspects and movement results... Well, THANKS for/if consider it (even if finally not

) and BYE!