Bones-Under the Influence
Posted: Sun Jun 20, 2010 5:34 am
I am following a standard process - but keep getting stuck. I am wondering if anyone knows a common cause for a beginner to have these problems.
I built a character and then pulled it apart to add bones. I set the Bone Layer to Region Binding. I added bones, reduced the strength, checked the parenting, etc. The rig seemed to work.
When I reassembled the character, the bones influenced points on the same layer, and on different layers that they had not influenced until I put the moved the bones back in place to make a single character.
I pulled one arm back away from the rest of the character and followed the "bind points" exercise. I assume I did all the steps in the correct order and manner, but I don't know how to confirm if a bone is actually acting on flexible or region or bind points. Regardless, this did not resolve the problem and points were still influenced that had not been selected.
Since some of the points influenced were in a different layer, I selected the bone, then selected the other layer, then selected "release layer". That did not solve the problem.
Since the bones are having undue influence, does anyone know a common rookie mistake when trying to minimize the influence of bones?
Thanks - Jeff
I built a character and then pulled it apart to add bones. I set the Bone Layer to Region Binding. I added bones, reduced the strength, checked the parenting, etc. The rig seemed to work.
When I reassembled the character, the bones influenced points on the same layer, and on different layers that they had not influenced until I put the moved the bones back in place to make a single character.
I pulled one arm back away from the rest of the character and followed the "bind points" exercise. I assume I did all the steps in the correct order and manner, but I don't know how to confirm if a bone is actually acting on flexible or region or bind points. Regardless, this did not resolve the problem and points were still influenced that had not been selected.
Since some of the points influenced were in a different layer, I selected the bone, then selected the other layer, then selected "release layer". That did not solve the problem.
Since the bones are having undue influence, does anyone know a common rookie mistake when trying to minimize the influence of bones?
Thanks - Jeff