Test animation...
Posted: Wed Dec 23, 2009 10:19 pm
I posted this elsewhere on this forum, but it belongs here too...
This is a character designed in Anime Studio Pro that showcases how the bone dynamics can come into play to animate things like hair, producing automatic secondary and tertiary motion. it also shows how variable line widths can work after exporting to Flash.
The penguin is supposed to look like it is on a platform that is suddenly moved side to side, causing his arms and upper body to react accordingly.
The body, arms, mouth and eyes were animated using bones.
The eyes were blinked by scaling one attached bone.
The hair utilizes three bone segments per hair set with bone dynamics...all three settings are at level 1.
As you can see the hair has a very nice springy feel.
http://www.wealthyexecutives.com/test/p1/Penguin1.swf
Enjoy!
This is a character designed in Anime Studio Pro that showcases how the bone dynamics can come into play to animate things like hair, producing automatic secondary and tertiary motion. it also shows how variable line widths can work after exporting to Flash.
The penguin is supposed to look like it is on a platform that is suddenly moved side to side, causing his arms and upper body to react accordingly.
The body, arms, mouth and eyes were animated using bones.
The eyes were blinked by scaling one attached bone.
The hair utilizes three bone segments per hair set with bone dynamics...all three settings are at level 1.
As you can see the hair has a very nice springy feel.
http://www.wealthyexecutives.com/test/p1/Penguin1.swf
Enjoy!