3D for 2D proportion
Posted: Tue Dec 08, 2009 3:15 am
I've seen this trick before. Using a basic 3D animation, you can make the reference for any anime, thus you can simply make a frame by frame animation (in ASP the vertex drawing option makes the animation look more smooth). Here's the link WARNING: VIDEO MIGHT BE DISTURBING TO SOME: http://www.youtube.com/watch?v=imr3tVu- ... re=related The 3D was not only used as background, but the character 3D model was used as a model to trace the 2D. You can tell it was frame by frame because when in the video it zooms to a close up, you can stare at the feet and see an animated noise. All the same, the animation demo is pretty good, so for people who have trouble making proportional animation, and frankly 3D movement, this is a handy trick. But on the down side, this style is VERY time consuming, so it's good to use this as practice. If you've seen the pros making anime (http://www.celsys.co.jp/en/products/ret ... s_high.mp4. This is the demo video for the Retas! co-product, Stylos HD (which is made for the actual animating process). The frame by frame animation is drawn by hand, without any reference images, so it would be good to get a used to how 3D and frame by frame feels this way. Cheers.