Bones the Size of a Pixel
Posted: Fri Apr 01, 2005 1:23 am
As I was trying to make some bones in my character, my finger slipped on the mouse button and I realized (later after scratching my head with a Parent-child bone problem) that I had made a bone the size of a pixel: the Pixel Bone.
All one has to do to create a Pixel Bone is during the boning process, click the mouse button. You have to zoom in reallllllllllllly close to see it, but it is there. Just one little blue (red if selected) pixel.
Now what could a one Pixel bone be good for? No idea. Maybe a joint between larger bones? One has to really work on getting its strength up to see its strength, but it does work. And it can be tricky getting the Parent child relationship right -( that was how I found the Pixel Bone, one bone was pointing to the backside of a bone, whereas the other bones were pointing to the middle of the same bone).
I was trying the Pixel Bone on fingers, putting a regular sized bone, pixel bone at the knuckle, regular bone, etc. It seemed to work, sort of - difficult to control, flops things around if one handles it wrong. Works best as a pivot point - sort of. But I don´t know if Pixel Bone should be used.
Any thoughts about or experiences with the Pixel Bone?
All one has to do to create a Pixel Bone is during the boning process, click the mouse button. You have to zoom in reallllllllllllly close to see it, but it is there. Just one little blue (red if selected) pixel.
Now what could a one Pixel bone be good for? No idea. Maybe a joint between larger bones? One has to really work on getting its strength up to see its strength, but it does work. And it can be tricky getting the Parent child relationship right -( that was how I found the Pixel Bone, one bone was pointing to the backside of a bone, whereas the other bones were pointing to the middle of the same bone).
I was trying the Pixel Bone on fingers, putting a regular sized bone, pixel bone at the knuckle, regular bone, etc. It seemed to work, sort of - difficult to control, flops things around if one handles it wrong. Works best as a pivot point - sort of. But I don´t know if Pixel Bone should be used.
Any thoughts about or experiences with the Pixel Bone?