image distorts (stretch)
Posted: Thu Mar 24, 2005 1:22 am
Troubles assembling my character.
I cut my character into pieces, exported them as PNG-files,
then added bones in moho.
So i have all these rigged bodyparts scattered over the workingplace.
I did the layer-binding thing, bone-parenting and enabeled region binding, and still the images distort when i move(or rotate) them in order to get al the parts back together .
It's like if a tiny piece of the image is glued on the screen, and stretches when i try moving it.
help
I cut my character into pieces, exported them as PNG-files,
then added bones in moho.
So i have all these rigged bodyparts scattered over the workingplace.
I did the layer-binding thing, bone-parenting and enabeled region binding, and still the images distort when i move(or rotate) them in order to get al the parts back together .
It's like if a tiny piece of the image is glued on the screen, and stretches when i try moving it.
help