Page 1 of 8
New hand rig results
Posted: Wed Feb 04, 2009 6:05 am
by synthsin75
Fairly simple rig (although one person's simple may not be so). As you can see, I can get a pretty full range of motion with one bone layer and six vector layers. All of this animation was done with only the bones (and layer sorting). I still need to clean it up a bit, but overall I'm very happy with this rigging.
Let me know what you think of the results.

Posted: Wed Feb 04, 2009 7:29 am
by DK
WOOOOOOW!!!!!! Excellent work synthsin75!!! How many bones in it?
EDIT: I want one!
D.K
Posted: Wed Feb 04, 2009 8:01 am
by heyvern
That's freaking AMAZING! Does it use a script?
As you may know... I am not afraid of complicated rigs.
Can't wait to "see" it. Are the "knuckles" and finger "sections" separate shapes? I'd love to see what I could do about "smoothing" those joints out. Other than that it looks great.
-vern
Posted: Wed Feb 04, 2009 1:18 pm
by synthsin75
DK,
30 bones, but 20 of those are very, very small and never messed with. Not quite ready to share the rig. As I said, it needs a little more refinement.
Vern,
No scripts. I've recently gotten tired of the performance hit many of the layer scripts have, so for now I'm trying to avoid them a bit. The finger sections are separate shapes, so it will be harder to do fill effects on this. Half of the magic is in how it is constructed.

Posted: Wed Feb 04, 2009 3:55 pm
by patricia3d
Very nice work. Can you please guide how to do like this?
Posted: Wed Feb 04, 2009 11:31 pm
by synthsin75
I will explain it all, but first I want to see if this will work for whole characters. I think it will, which will make for a fairly simple 2.5D rig. Just give me some time.

Looking at this again, it reminds me of Sauron's gauntlet-clad hand. Fitting since this is part of my 'one rig to rule them all' obsession. ...it's ....my precious....go(flem)em.....stupid,...fat switches layers.
Sauron: "Little bunny fru-fru was hopping through the forest, pick up the field mice and, boppin 'em in the head."

Posted: Fri Feb 06, 2009 1:32 pm
by realsnake
Looks great! good example of advance rig tech.
Posted: Fri Feb 06, 2009 5:13 pm
by jahnocli
synthsin75 wrote:"Little bunny fru-fru was hopping through the forest, pick up the field mice and, boppin 'em in the head."
Do fileld mice live in the forest - I thought they lived in fields? And why would bunnies bop them -- they are vegetarians? Sounds out of character for Sauron, too. I mean, where is the back story?
-- Peter Pedantic
Posted: Sat Feb 07, 2009 3:36 am
by chucky
This is pretty dang cool Synth.
I am going to have to state the obvious though, regarding the tips of the fingers.
I know you can have some point animation to fix that.
You are a bit of a scripting guru too now, so I wonder if you could automate the shape of the fingertip changing to the proximity of the knuckle joints(closest to the hand).
Also what happens with the rig when the fingers have to spread?
Posted: Sat Feb 07, 2009 5:01 am
by synthsin75
I think this answers your questions Chucky. I'm working on a cleaner version now. Still no scripts required. I just had to add my scale-to-rotate lock bone rig to handle the tips. Still all just bone animation.

Posted: Sat Feb 07, 2009 6:05 am
by synthsin75
Cleaner results with the arm added. I'm still not so sure about the body and head, but leg and foot should work fine.

Posted: Sat Feb 07, 2009 6:22 am
by DK
Well done synthsin75!!! Great to see someone pushing the boundaries of AS 3D simulation capabilities. I'd love to see a boney version of this 2.5D arm/hand that I could attached to my skeleton.

It's almost inspiring me to start workng on it again

You mentioned a leg. I tried working on a leg for the skeleton but came across problems doing 3/4 frontal walk cycles. The legs have to contract upwards to allow for perspective. Have you solved this problem too???
Cheers
D.K
Posted: Sat Feb 07, 2009 6:38 am
by chucky
Very impressive Synth, goodonya!
Posted: Sat Feb 07, 2009 7:21 am
by synthsin75
Thanks guys. If I can get a whole character rig to work on this principle, I plan on doing a tutorial on its construction. But I still have a way to go. Wish me luck.
I'm having too much fun with this.
Posted: Sat Feb 07, 2009 10:34 am
by Genete
Five stars synthsin75!!
-G