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Importing images while at frames other than 0
Posted: Sun Nov 23, 2008 12:13 am
by unkledunkle
I imported an image while at frame number 1 in the timeline. I added a bone layer to it and when I went to frame 0 to begin adding bones to the image I could no longer see the image. Is there a way around this or am I forced to always import images at frame 0?
Posted: Sun Nov 23, 2008 12:29 am
by Genete
When you add an image layer in other frame than the frame 0 the image is not visible until the frame you imported the image. Didn't you noticed the time track area turned to pink before the insertion frame?
To make the image layer visible all the time just enable it visible at frame 0 by opening the properties dialog and check the "Visible" checkbox.
-G
More than one way to....
Posted: Sun Nov 23, 2008 2:03 pm
by unkledunkle
Thanks G. Upon looking around in the timeline I also found that there is a layer visability channel and that you can animate that attribute. I just copied the keyframe from frame 1 and pasted it to frame 0.