Layer, Switch and Bone features
Posted: Tue Mar 08, 2005 4:01 am
If you could implement the ability to bend a layer and not teh drawign within, then one could build a switch layer with several types of arms all suited for different positions without having to fiddle with the control points.
As it is now, one cannot bend a layer and can only bend vector art inside a layer with bones applied inside.
Also, it would be rad cool to be able to hide layers to simplify models and pieces you dont want to be accesiible but still in a hiearchy of sorts.
Also, if you could creat a switch tool that allows you to click on the swittch himage in the displaye view and drag up or down or left or right to "swith" between cells that would be extremely helpfull..
Creating a tool the rotates, squashes and stretches and skews and even 4 point perspective, that would be of extreme aid. On shapes and layers.
I'm trying to make this an alternative for the studio I work at and i'm findign that these smalls things would slow down workflow and incapacitate us in creating extremely versatile animation. If these are all approachable with scripting then that will be looked into. Thugh if they have to be implemented software wise then let me know.
Also....more control on timing would be choicest. So that the ability to put all on 2 and maintain a classical feel would be an option.
Richard
dikudiku@gmail.com
As it is now, one cannot bend a layer and can only bend vector art inside a layer with bones applied inside.
Also, it would be rad cool to be able to hide layers to simplify models and pieces you dont want to be accesiible but still in a hiearchy of sorts.
Also, if you could creat a switch tool that allows you to click on the swittch himage in the displaye view and drag up or down or left or right to "swith" between cells that would be extremely helpfull..
Creating a tool the rotates, squashes and stretches and skews and even 4 point perspective, that would be of extreme aid. On shapes and layers.
I'm trying to make this an alternative for the studio I work at and i'm findign that these smalls things would slow down workflow and incapacitate us in creating extremely versatile animation. If these are all approachable with scripting then that will be looked into. Thugh if they have to be implemented software wise then let me know.
Also....more control on timing would be choicest. So that the ability to put all on 2 and maintain a classical feel would be an option.
Richard
dikudiku@gmail.com