Selection of bones and transformation
Posted: Tue Sep 23, 2008 9:12 am
My rigs often tend to get cluttered with a lot of bones which makes it hard to select and move bones.
It would be a great help if you could, after you've selected the bone you want to manipulate, use a modifier key like ctrl or alt with the transform tools to keep the current selected bone in selection. So if you happen to click above another bone AS doesn't select and move that bone but the one you previously selected.
Perhaps this can be done by modifying the existing tools with lua? Have to look into that...
It would be a great help if you could, after you've selected the bone you want to manipulate, use a modifier key like ctrl or alt with the transform tools to keep the current selected bone in selection. So if you happen to click above another bone AS doesn't select and move that bone but the one you previously selected.
Perhaps this can be done by modifying the existing tools with lua? Have to look into that...