Meshinstance that doesn't give lua error!
Posted: Wed Jul 02, 2008 12:43 am
I finally got tired of fa_meshinstance telling me that I had the layers in the wrong order when they weren't. Turns out there was an extra line of code that wasn't needed.
Or download my fixed version here:http://www.mediafire.com/?1cjdowizmta
I tested this, but I'm no scripter. I don't think deleting a print function could mess anything up.
Anyway, I hope others enjoy a meshinstance that doesn't keep spitting out lua errors.
The first entry of this in the script is what actually does its job. I have no idea what the second was meant for. Just delete the second time this shows up, including the return.print("MeshInstance: wrong order - swap the source and the copy!")
return
Or download my fixed version here:http://www.mediafire.com/?1cjdowizmta
I tested this, but I'm no scripter. I don't think deleting a print function could mess anything up.
Anyway, I hope others enjoy a meshinstance that doesn't keep spitting out lua errors.
