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Binding switch layers to bones

Posted: Fri Feb 25, 2005 1:16 pm
by Hamsterbloke
I'm constructing a character with several different hands on vector layers within a switch layer (so I can flip from one hand to another). As I understand it I'm doing it right so far; I can flip hands easily enough. Problem is I can't get them to bind to the hand bone - they insist on remaining bound to the spine, though I don't know how they got there, either....
Any suggestions? Thanks.

Posted: Fri Feb 25, 2005 5:45 pm
by Lost Marble
Are you using the "Bind Layer" tool? It's the bottom-left tool in the Bone tool group - just select the switch layer and then click on the bone you want to bind it to.

Posted: Fri Feb 25, 2005 6:40 pm
by Hamsterbloke
That seems to have done the trick. Thanks! :D