Need feedback on a few tests -- .anme's and .swf's included
Posted: Fri Apr 11, 2008 11:53 pm
MODERATORS! Feel free to move this thread as you see fit!
I've done a few tests with ASP, and need some help with some of the files. I started using ASP about a month and a half ago, and am, by no means, an expert, but I know what I'm doing (kinda but not really. I've been delving into and out of animation for a while now). I'll request help in order of appearance with the file. BTW, I virus scanned it before uploading it, and I suggest you do the same just in case:
http://myfreefilehosting.com/f/35a73b9930_2.71MB
The download link was at the bottom of the page for me, maybe because of my screen resolution...
The password is 123
-----------------
1. Bunny walk cycle (fixed).swf -- You can see that when the bunny stops, the spring dynamics are way to powerful, no matter how I adjust them. Maybe I should turn them off?
2. Bunny Walk cycle (with jump) -- This is of the above bunny, with a jump. Again, the spring dynamics are screwy.
3. Bunny walk cycle (with jump) -- .swf of the aforementioned
4. eyetest.swf -- testing animated layer re-ordering. I need to know how to make the mouth/eyes fluidly tween to the next keyframe, instead of an instant switch. Any suggestions?
5. Jiggle.swf -- the first, VERY FIRST, thing I ever made with Anime Studio Pro. I like its jiggling cuteness >o<
6. Reaver.swf -- swf of a creature me and my friend named a "reaver." we're both into animation, and want to make 2d/3d cartoons. The .anme file's in here somewhere...
7. Reaver2(fixed).swf -- the same as above, only with a background (image courtesy of "adonhis" from deviantart) and shakey camera. How do I remove the camera shaking effect?
8. Rigged alien hand.anme -- asp file of a test I made of a black alien hand picking up a red ball from a table. You'll see that the arm and hand and fingers are all black, so I wouldn't have to hassle w/ positioning the fingers and ball in the right place =D . I've a question: how do I lock the movement of the ball to the hand, so that it isn't jittering around as you'll see?
9. Rigged alien hand.swf -- render of the above
10. shadow demon (breathing) 3.anme -- This is where the REAL problems set in. The demon, as you'll see, when moving, has some sort of blinds effect; whenever the arms move too high up or away, some lines connect to the hand, and I can't figure out why, or how to fix it. Hmm... [edit] Zoom in on his hands, and press play... You'll see the lines crap I'm talking about.
11. Shadow demon (breathing) 3.swf -- rendered. And it gets worse! You'll see white lines projecting from his back, and it's annoying me to no end...
12. Shadow demon (breathing).swf -- a better breathing sample than the above, using actions. Still, those lines plague me...
13. Shadow demon (breathing).anme -- asp file of the above, for anyone who wants to help me sort out his breathing problems.
14. shadow.swf -- a cat I made to test layer ordering, again. The head rolls, and he blinks alot. Again, I'm asking how to get the eyes and mouth to tween realistically!
15. the eye (running).anme -- unfinished, rigged eye thingmajig
16. the eye.anme -- rigged eye thingmajig
---
That's all of them. Can anyone offer help for a struggling young boy desparate to excel in animation and become a world reknowned animator?
Thanks for any help or reply or feedback/suggestion/criticism at all! I NEED IT!
-- Kenny
I've done a few tests with ASP, and need some help with some of the files. I started using ASP about a month and a half ago, and am, by no means, an expert, but I know what I'm doing (kinda but not really. I've been delving into and out of animation for a while now). I'll request help in order of appearance with the file. BTW, I virus scanned it before uploading it, and I suggest you do the same just in case:
http://myfreefilehosting.com/f/35a73b9930_2.71MB
The download link was at the bottom of the page for me, maybe because of my screen resolution...
The password is 123
-----------------
1. Bunny walk cycle (fixed).swf -- You can see that when the bunny stops, the spring dynamics are way to powerful, no matter how I adjust them. Maybe I should turn them off?
2. Bunny Walk cycle (with jump) -- This is of the above bunny, with a jump. Again, the spring dynamics are screwy.
3. Bunny walk cycle (with jump) -- .swf of the aforementioned
4. eyetest.swf -- testing animated layer re-ordering. I need to know how to make the mouth/eyes fluidly tween to the next keyframe, instead of an instant switch. Any suggestions?
5. Jiggle.swf -- the first, VERY FIRST, thing I ever made with Anime Studio Pro. I like its jiggling cuteness >o<
6. Reaver.swf -- swf of a creature me and my friend named a "reaver." we're both into animation, and want to make 2d/3d cartoons. The .anme file's in here somewhere...
7. Reaver2(fixed).swf -- the same as above, only with a background (image courtesy of "adonhis" from deviantart) and shakey camera. How do I remove the camera shaking effect?
8. Rigged alien hand.anme -- asp file of a test I made of a black alien hand picking up a red ball from a table. You'll see that the arm and hand and fingers are all black, so I wouldn't have to hassle w/ positioning the fingers and ball in the right place =D . I've a question: how do I lock the movement of the ball to the hand, so that it isn't jittering around as you'll see?
9. Rigged alien hand.swf -- render of the above
10. shadow demon (breathing) 3.anme -- This is where the REAL problems set in. The demon, as you'll see, when moving, has some sort of blinds effect; whenever the arms move too high up or away, some lines connect to the hand, and I can't figure out why, or how to fix it. Hmm... [edit] Zoom in on his hands, and press play... You'll see the lines crap I'm talking about.
11. Shadow demon (breathing) 3.swf -- rendered. And it gets worse! You'll see white lines projecting from his back, and it's annoying me to no end...
12. Shadow demon (breathing).swf -- a better breathing sample than the above, using actions. Still, those lines plague me...
13. Shadow demon (breathing).anme -- asp file of the above, for anyone who wants to help me sort out his breathing problems.
14. shadow.swf -- a cat I made to test layer ordering, again. The head rolls, and he blinks alot. Again, I'm asking how to get the eyes and mouth to tween realistically!
15. the eye (running).anme -- unfinished, rigged eye thingmajig
16. the eye.anme -- rigged eye thingmajig
---
That's all of them. Can anyone offer help for a struggling young boy desparate to excel in animation and become a world reknowned animator?
Thanks for any help or reply or feedback/suggestion/criticism at all! I NEED IT!
-- Kenny