A few more Newbie tips
Posted: Mon Jan 21, 2008 10:09 pm
These are a few things I have found helpful to use when creating in Anime Studio and might not be intuitive to new users (like me!)
Make the Shift key your friend - I use Shift with the bounding box to select more than one point at a time. Hold Shift down when you are selecting a line to select the whole connected shape. (FYI - If you are filling that shape and don't see the fill tool fill the whole thing then you created an extra point somewhere. Use the hand panning and zoom in tools to really see where the extra point is and delete it)
Use videos you create to shorten render times. It takes a lot less time for AS to render a frame from a movie than draw a vector shape. Create an animated object over a plain background and export the animation to MOV - Select PNG as the type and only when you do will it show a selection of Codecs - Select the one for millions of colors+ (the + sign means alpha channel) and render the animation. (I usually go to the project setting first and choose a color for my background that is not in my animated object, since the background color is what is transparent in your video.)
Select File Import Movie to import your movie into your scene. and then make a copy of that layer for however many of the object you want in your scene. - Example I created a twinkling star for on top of a fir tree and imported the movie of it back into a scene and multiplied it a dozen times. Changed the size of the movie layer to fit the size of the fir tree it was sitting on and was able to render a dozens matching twinkling stars in a matter of seconds. I t tried copying the vector layer for the star with it's animation and copying that vector layer to all the trees and it took 10 times longer to render the same scene.
More tips to follow......
Make the Shift key your friend - I use Shift with the bounding box to select more than one point at a time. Hold Shift down when you are selecting a line to select the whole connected shape. (FYI - If you are filling that shape and don't see the fill tool fill the whole thing then you created an extra point somewhere. Use the hand panning and zoom in tools to really see where the extra point is and delete it)
Use videos you create to shorten render times. It takes a lot less time for AS to render a frame from a movie than draw a vector shape. Create an animated object over a plain background and export the animation to MOV - Select PNG as the type and only when you do will it show a selection of Codecs - Select the one for millions of colors+ (the + sign means alpha channel) and render the animation. (I usually go to the project setting first and choose a color for my background that is not in my animated object, since the background color is what is transparent in your video.)
Select File Import Movie to import your movie into your scene. and then make a copy of that layer for however many of the object you want in your scene. - Example I created a twinkling star for on top of a fir tree and imported the movie of it back into a scene and multiplied it a dozen times. Changed the size of the movie layer to fit the size of the fir tree it was sitting on and was able to render a dozens matching twinkling stars in a matter of seconds. I t tried copying the vector layer for the star with it's animation and copying that vector layer to all the trees and it took 10 times longer to render the same scene.
More tips to follow......